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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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JKMRES.GOO
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misc_snd_st3_s1.snd
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Text File
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1998-02-25
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5KB
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111 lines
# stormtrooper foley description
# male version
#
# class filename playflags minRadius maxRadius maxVolume
#####################################################################################################
#
enterwater splash1.wav 0x0 1.0 5.0
enterwaterslow splash1.wav 0x0 0.5 3.0
jump jumpbasic01.wav 0x0 1.0 4.0
falling ST50177.WAV 0x10000 # aaaaaaahhhh!
alert ST50165.WAV 0x14000 # Blast him!
alert ST50167.wav 0x14000 # You're not authorized in here.
alert ST50171.wav 0x14000 # Stop that Jedi scum.
alert ST50168.wav 0x14000 # Halt!
alert ST50159.wav 0x14000 # After him.
calm S250182.wav 0x10000 # Negative. This sector's clean.
idle S250180.wav 0x10000 # I have no idea. Did someone tell you that?
curious ST50150.wav 0x10000 # Did you hear something?
help ST50160.WAV 0x10000 # Call for reinforcements.
death1 ST50173.wav 0x10000 1.0 4.0 # haauggh!
death1 ST50174.wav 0x10000 1.0 4.0 # uuggh!
death1 ST50175.wav 0x10000 1.0 4.0 # aaahhhh!
death1 ST50176.wav 0x10000 1.0 4.0 # waaaggghh!
death2 ST50173.wav 0x10000 1.0 4.0 # haauggh!
death2 ST50174.wav 0x10000 1.0 4.0 # uuggh!
death2 ST50175.wav 0x10000 1.0 4.0 # aaahhhh!
death2 ST50176.wav 0x10000 1.0 4.0 # waaaggghh!
choking ST50178.WAV 0x10000 1.0 4.0 # ugh ug uhh (choke)
victory ST50156.WAV 0x10000 # He won't be giving us any more trouble.
hurtfire ST50173.wav 0x10000 1.0 4.0 # haauggh!
hurtfire ST50174.wav 0x10000 1.0 4.0 # uuggh!
hurtenergy ST50173.wav 0x10000 1.0 4.0 # uuggh!
hurtenergy ST50174.wav 0x10000 1.0 4.0 # haauggh!
hurtmagic ST50174.wav 0x10000 1.0 4.0 # haauggh!
hurtimpact ST50173.wav 0x10000 1.0 4.0 # uuggh!
hurtspecial ST50173.wav 0x10000 1.0 4.0 # uuggh!
hurtspecial ST50174.wav 0x10000 1.0 4.0 # haauggh!
search ST50162.WAV 0x10000 # Did you see where he went?
search ST50163.WAV 0x10000 # Where did he go?
search ST50170.WAV 0x10000 # That Jedi is here somewhere.
fire1 repeat-1.wav 0x0 1.0 4.0
landhard landbasic01.wav 0x0
landmetal landmetaldry01.wav 0x0
landearth landDirt01.wav 0x0
landpuddle fswtr1l.wav 0x0
landwater fswtr2l.wav 0x0
corpsehit TrooperBody2.WAV 0x0 0.8 4.0
corpsehit TrooperBody1.WAV 0x0 0.8 4.0
# ST60123 There she is! COG_60123 Indpendnt
# ST60124 Stop her! COG_60124 Indpendnt
# ST60125 Stop right there! COG_60125 Indpendnt
# ST60126 Get her! COG_60126 Indpendnt
# ST60127 Blast her! COG_60127 Indpendnt
# ST60128 After her! COG_60128 Indpendnt
# ST60129 Did you see where she went? COG_60129 Indpendnt
# ST60130 Where did she go? COG_60130 Indpendnt
# ST60131 Sir, we've lost sight of her. COG_60131 Indpendnt
# ST60132 She won't be giving us any more trouble. COG_60132 Indpendnt
# ST50147 Set blasters on full. COG_50147 Indpendnt
# ST50148 Blast him! COG_50148 Indpendnt
# ST50149 This is a restricted area! COG_50149 Indpendnt
# ST50150 Did you hear something? COG_50150 Indpendnt
# ST50151 Is this a drill or something? COG_50151 Indpendnt
# ST50152 No. We just haven't had any drills in a while. COG_50152 Indpendnt
# ST50153 Fine by me, I hate drills. COG_50153 Indpendnt
# ST50154 Yes, sir. COG_50154 Indpendnt
# ST50155 Arrgh! COG_50155 Indpendnt
# ST50156 He won't be giving us any more trouble. COG_50156 Indpendnt
# ST50157 Drop your weapon! COG_50157 Indpendnt
# ST50158 That's one less rebel. COG_50158 Indpendnt
# ST50159 After him! COG_50159 Indpendnt
# ST50160 Call for reinforcements! COG_50160 Indpendnt
# ST50161 Stand at your post! COG_50161 Indpendnt
# ST50162 Did you see where he went? COG_50162 Indpendnt
# ST50163 Where did he go? COG_50163 Indpendnt
# ST50164 We've lost sight of him sir. COG_50164 Indpendnt
# ST50165 Blast him! COG_50165 Indpendnt
# ST50166 There he is. Stop him! COG_50166 Indpendnt
# ST50167 You're not authorized in here! COG_50167 Indpendnt
# ST50168 Halt! COG_50168 Indpendnt
# ST50169 Set blasters on full! COG_50169 Indpendnt
# ST50170 That Jedi is here somewhere . . . COG_50170 Indpendnt
# ST50171 Stop that Jedi scum! COG_50171 Indpendnt
# ST50172 You smell something . . . ? COG_50172 Indpendnt
# ST50173 [Being Hit #1] COG_50173 Indpendnt
# ST50174 [Being Hit #2] COG_50174 Indpendnt
# ST50175 [Death] COG_50175 Indpendnt
# ST50176 [Explosion Death] COG_50176 Indpendnt
# ST50177 [Falling] COG_50177 Indpendnt
# ST50178 [Being Choked] COG_50178 Indpendnt
# Stormtrooper 2
# S250179 No, you're imagining things. COG_50179 Indpendnt
# S250180 I have no idea. Did someone tell you that? COG_50180 Indpendnt
# S250181 Yeah, you're right. COG_50181 Indpendnt
# S250182 Negative, this sector's clean. COG_50182 Indpendnt
# S250183 This sector's clean. COG_50183 Indpendnt
# S250184 Copy that . . . COG_50184 Indpendnt